A chivalrous knight emerges from a smokestack, cleaning up the mess in a witch's wake.
Default binds: WASD (Movement) J (A) K (B) L (SELECT) ENTER (START). 

Also switch to arrow key binds in options: Arrows (Movement) Z (A) X (B) C (SELECT) ENTER (START).

You can also adjust the volume with Minus (-/_) and Plus (+/=).

This project had a way bigger scope than I initially intended. Unfortunately, I ran out of time to implement Mofu's pick one-of-three upgrade system where you get to befriend the Golden creatures, and chose to finish the few scenes I had. Hopefully it's fun enough to bonk your head and die over and over because I didn't add enough i-frames. Happy game jamming!

Special thanks to my friend FoolyFooly, who did the page art, writing, and character dialogue sprites. Couldn't have done it without them.

Also thanks to LMZ and Soundtomb, who helped us finish the necessary tracks when our previous musician had to pull out.

Comments

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lit

its so peak...